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Open Audacity 1.26
Project>Import Audio>"tracks1and2.mp3"
Project>Import Audio>"track3.mp3"
Notice that tracks 1 and 2 have two separate different sound waves
We need to separate them into two individual tracks
Click on the triangle next to the track file name
Scroll to Split Stereo Track
This will make the two wave forms into two separate tracks, but they still are stereo, so we need to make them Mono, so that they will play evenly through both speakers
Select the triangle again next to the track file name and scroll down to "Mono"
Do this to both tracks one and two. Leave track three as Stereo
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Play the music
You will notice that track three is out-of-sync with the other two tracks
Select the "Zoom" tool and zoom in on track 3 at the point where the majority of the wave forms start
Once zoomed in, select the "Time Shift" tool

Move track 3 until it "Syncs" with tracks 1 & 2. You will probably have to run, move, listen several times before getting "just right".
Hint: Look at track one to see if you can figure out where the "beats" occur.
Once you have it sounding good, save it as lnSync.aup (ignore warnings) ln = Last Name in lower case
When you save in the Audacity format it will save both a file and a folder with all the various pieces needed to make up the complete file,. Make sure that you keep the AUP file and the "data" folder together.
With the file still open, export it as an MP3. File>Export as mp3. OK, any warnings.
Save as lnSync.mp3
Use the following graphic as an example for the ID Tag
Close the AUP file and open the MP3 file
Play the new single channel stereo sound track, if it sounds good, then continue, otherwise, open the AUP file back up are try Syncing again.
When you are satisfied with you soundtrack, we need to do a subtle fade in, it already fades out nicely, but the music in the beginning needs help.
Select aproximately the first 9 seconds on the sound track and give it a "Fade In" effect. Effect>Fade In

Export it again as an MP3, see above for settings
Close the file for now
Open Photoshop
Place one of your storyboard pages on the scanner
Butt it up to the top right corner of the scanner and close the hood
In Photoshop File>Import>Epson XXXX
This will bring up a window similar to the one pictured below
You may or may not have a picture already showing to the right of this window. It is OK in either case
Click the "Preview" button
It will bring up a low resolution image of your storyboard
Marquee over one of the cells and scan it at 300 dpi (dots per inch)

Be careful not to include anything but the drawing
Set the settings to those shown above, make the "Document" size 3" X 4" and the "Target" size is the same
Click the "Scan" button
This scan will scan what is inside the marquee
After it is placed into photoshop: Image>Rotate Canvas>90 degrees CCW (Counter clockwise)
Save the graphic as pCell1.gif

Image>Image Size - change the graphic to 72 ppi (pixel per inch) and 800px X 600px
Do the entire scanning procedure one more time with another cell and save as pCell2.gif
With the photoshop brushes "paint" the two cells, using vaious opacities, and brush sizes. Hint: put each color on it's own layer, in case you make a mistake.
Close both graphic pictures and open up Audacity again
It should be blank, if not File>New
Plug in your mic
Turn on you Input Monitor in Audacity
You should now be seeing the volume level of you microphone
Adjust the volume so that it does not "Peak Out" while talking in a normal voice volume

Click the "Record" button and record a short verbal description of what is happening during Cell1 of your storyboard that you just painted.
Erase any "Dead Air" from your recording
When you are happy with the recording, export it as cell1.mp3
Do the same for cell2, and export it as cell2.mp3
Quit Audacity
Quit photoshop if it isn't already
Resave as lnSndScan.dir
There are 3 behaviors that are already written for you
Import cell1.mp3, cell2.mp3, pCell1.gif, pCell2.gif, and the lnSync.mp3 files
Save again
Drag pCell1 to channel one frame 20 and stretch it to frame 39
Drag pCell2 to channel one, from frame 40 to 59
Next we need to put in our sound
Drag lnSync to Sound Channel 1, starting at frame one and ending at frame 59
Drag cell1 to sound channel 2, starting at 20 and ending at 39
cell2 is in sound channel 2 from frame 40 to 59
Save
Play your movie. You will notice that the playhead has already entered pCell2, before the voice recording for pCell1 is over
Drag behavior "sndBusy" to the Frame script channel, Frame 38
Lets look at the sndBusy script
Drag behavior "loop" to the frame script channel frame 59
Lets look at the loop script
Double click Frame 21 of the "Transition" channel
Choose any transition, but make it last 6 seconds long
Do the same for frame 41 of the transition channel

Save
Rewind and play
One thing is missing, I think there should be a "Wait" command on frame 39 or the "Tempo" channel
Make it a 3 second wait
Save
Rewind and play, watch the playhead as it stops for the sound to finish, then stops again for the wait command.
If one channel is noticably higher than another - drag the sound volume behavior to either frame 20, or frame 40 on the script channel.
Double-click the behavior you just placed on the script channel.

Change the sound channel, if necessary
Adjust the volume number from 0-255
Recompile script, replay & readjust as necessary. If a different volume is needed at 20 & 40, then make a duplicate of the volume behavior, change its name and adjust as necessary.
Everything is imbedded, so the only thing I need is the lnSndScan.dir file
Example: harrisonSndScan.dir